Jyutping 60: Animals began with my own struggle to learn Cantonese. I practiced Jyutping every day with my wife and in-laws, and that experience inspired me to build a game that made practice feel lighter, faster, and more fun. I drew from classic matching games I played growing up and rebuilt the idea inside Storyline as a polished gamified learning experience.

Learners have 60 seconds to make 20 correct matches, racing to connect Jyutping to animal images before time runs out. The quick tempo helps build recognition and confidence without feeling like a quiz.

The design is fully scalable, swap in any set of terms or visuals, and the game instantly becomes a training tool for product knowledge, compliance, customer service, language learning, or any topic to fit your needs.

A pixel art game screen with a background of a dark night sky, full moon, and trees. Four pixel art animals are displayed: a guinea pig, a donkey, a giraffe, and a chicken. Text prompts include 'Find lou4' and 'fan1 sou3: 0/20'. There is also a timer in the bottom right corner.
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Tools Used:

Icon with the text 'Ai' in orange letters on a dark background.
Sailboat with rainbow-colored sail on water
Icon with the letters 'Ps' in blue on a dark background, representing Adobe Photoshop.
Purple circle with the lowercase letters 'st' in the center
Icon with a dark background and a stylized letter 'F' composed of colored ovals in red, purple, blue, and green.

Interested in a customized version of this game for your team?

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